Friday, December 30, 2016

New Year, New Projects, New Format! Happy 2017!

Happy New Year everyone!

I want to thank everyone who had supported me and my work in 2016! Your $upport is the only way I can spend so much time creating grOw/cOmics and grOw/stOries!

2016 saw the wrap-up of grOw/cOmic#6 "Milking the Plot", the 8-issue, 154-page cOmic that celebrated grOw's 10th Anniversary (grOw/cOmic#1, "Milk Farm," being released July 2005). It was the completion of the first decade of grOw! (Note: I said "first" decade — hopefully, there will be many more in the future!)

With 2017 right around the corner, it's time for a new year and new projects. The first new project will also be a new format! While I don't have a definitive name for this format just yet (still mulling it over between 4-5 possibilities), it will join the grOw line (currently "cOmics" and "stOries").  More on that later.

This new format has arisen partially from the many inquiries into whether I would ever make more of the continuing, pencil comic strips from my old BEArchive days. These strips were either the "Busting Out" or "Wishful Thinking" series. These were done roughly, and years ago, and were never originally planned to be viewed by anyone outside of myself.

Many people liked the on-going adventures of the hero, constantly getting into expansive encounters with multiple beauties. I never wanted to recreate these strips, having to start a new; but the idea intrigued me, none the less. If I would do something of this nature, it would have to be a new idea, new story, or a new take on the concept. 

I have also been mulling over coming up with a better way to design an illustrated story/comic for an onscreen presentation. In fact, I experimented with this idea in the beginning of the grOw/cOmic#5 series. In issue#1, the story begins with widescreen images, representing a movie that was being shown to the main characters. Each frame was in the standard 2.35:1 ratio of a Hollywood blockbuster, and not the varying sizes of overlapping panels that constitute your average comic. Furthermore, if you look in the Appendix of this particular issue, you will see that I also separated the text from the image by placing it outside the frame and showed 1 frame per page.

Well, I have taken these two concepts (on-going comic and new format) and will be combining them into a new grOw series!  It will be the continuously-expanding adventures of our hero not unlike some of the storylines you may see in the Addventure (at the BEArchive).  It will be the "succulent dessert" to the "gourmet meal" that are the grOw/cOmics and grOw/stOries.  

I plan to release a few issues, and then, sporadically release more in-between other grOw releases. The current working-name for this new format is "grOw/cinema", as it takes on a movie screen format, is ongoing like an old movie serial, and focuses on imagery (with all text outside the frame). There will be only 1 frame per page, so that you can view it fully onscreen as if you were watching a movie, or still-frames from a movie.

The working title for the story is "The Ever-Expanding Universe". While I will be sticking with this title and storyline for a while, there are always possibilities for more.

I have been experimenting with new methods to drawing, inking and painting as well, since the last grOw release. This new streamlined method will be using the the new format, in hopes that I can release an issue in much shorter intervals than the cOmics (which have taken between 90 and 118 days per issue recently). I am still honing my skills with this new method, and hope to increase my speed with each new panel.

So far, I have written the script, planned out each frame visually for the entire first issue, and built a few background sets in my 3D program. I have also completed the first 4 frames. Unlike the other grOw formats in which the initial drawings are done in pencil and then scanned in, the entire process for grOw/cinema will be digital. Normally, each issue will probably be the same amount of panels as a grOw/cOmic (about 55-65). But this first issue will probably come in around 78 panels, as it also sets up our initial storyline. 78 panels is nearly equivalent to the recent 23-page grOw/cOmic#6, issue 8.

As a teaser, here is a low-resolution preview of one of the frames from this new series in its entirety. It may change before release (as noted above, I am still working on this new method). But it will give you a clear idea of what I have described above.



Happy New Year 2017!







Tuesday, November 29, 2016

grOw/cOmic#6, issue 8 "Climax" RELEASED!


grOw/cOmic 6:
Issue 8: “Climax

HUGE 23-page issue!

Synopsis:
Everyone had fallen asleep. The night was over. Or was it? What had Connie been up to all this time in the back room? And why were the girls suddenly waking up feeling... something? This is the explosive final issue of the "Milking the Plot" series! Don't miss it!

Categories:
Breast Expansion
– Wow, WOW!  
Lactation extreme
Nipple expansion

Balls expansion, excessive cum 
Sexual situations
(MF, FF, MFF — strong)
growth: chemical (consensual and non-consensual)


Coming out 10 years after the release of the first grOw/cOmic (July 2005), "Milking the Plot" is a sequel to "Milk Farm", celebrating the anniversary of the first, internet BE cOmic!

grOw/cOmic 6, issue 8 features:
  • Extra-long 23 full-color pages along with 2 cover versions.
  • Part 8 of a new 8-part series.
Available in either Premium or Standard Versions!
  • PREMIUM Versions: For only $1.95 more, this version is 50% higher resolution (2700 x 3525 pixels); a separate ART-only version (which has all 23 pages with text or narration boxes removed); and also contains 19 pages in pencil sketch form.
  • Standard Versions: Standard resolution (1800 x 2350 pixels) and only 5 art-only pages in the Appendix. 
 AVAILABLE NOW AT www.bustartist.com !  (Visa, MC, PayPal)


Also, check out the updated News and FAQ page for updates to the latest SALES items!

Monday, November 28, 2016

grOw/cOmic#6, final page completed!

Page 154, the final page of both the issue and the entire series, has been completed. grOw/cOmic#6's 8-issue, 2-year, 154-page run is coming to an end. It's been a long journey, but hopefully one you've enjoyed as a 10-year celebration and sequel to "Milk Farm", the first grOw comic released back in July 2005. Now I have to go into post-production mode, and do a final review (and make any corrections), create the PDFs (standard, premium, and art-only), create the store & website graphics, upload and set-up the cart, and launch this huge, 23-page climactic issue! Hang in there — we are soooo close!

Wednesday, November 23, 2016

grOw/cOmic#6, page 153 completed!

Just before the Thanksgiving holiday weekend (here in the U.S.), I was able to complete the penultimate page of the series, page 153. That means only 1 more page to go in the grOw/cOmic#6, both lats issue and the complete series! Post-production work is already beginning; my wife is in the process of proofreading, and I have been making needed changes. Hang in there!  Release next week!

Monday, November 21, 2016

grOw/cOmic#6, page 152 completed!

I didn't want this page to go into a third day of production, so I worked a little later to get it done. (Friday had some delays with other "real life" work.) With the added work, I was successful and completed page 152 tonight! We are in the home stretch now!  21 pages done, 2 to go!

Thursday, November 17, 2016

grOw/cOmic#6, page 151 completed!

Racing towards the finish line, page 151 of grOw/cOmic#6 ("Milking the Plot") has been completed!  This is the 20th page out of 23 of this issue (Issue 8, "Climax"). That means we only have 3 more pages to go!  We are getting so close to completion!  I hope to finish 2 pages next week (hopefully, as Thursday is a major holiday here in the US, which usually spills over into Friday). Then the final page early the following week.  If so, then my goal is to release this final issue of this series between Nov 30 — Dec 2.  Hang in there!

Tuesday, November 15, 2016

grOw/cOmic#6, page 150 completed!

Working hard, I just barely finished page 150 today. I wasn't sure if I would be able to do so, due to all the special effects — lighting, liquid, and background compositing. The page came out great! Getting close to the end!  19 pages done, 4 to go! And because of this, as mentioned earlier, previews will be very vague, in order to not reveal the ending.

Friday, November 11, 2016

grOw/cOmic#6, page 149 completed!

No way!  Previews 3 days in a row?!  Why, yes!  I made great progress today, and finished up page 149, which not only is the third preview in so many days, but the 4th preview this week! Whoot!  And just because a page takes less time, doesn't mean it's a boring page. Oh, no. Hot and heavy action going on here!  Let's hope the next 2 weeks go just as well!  Countdown to release — 18 pages done, 5 to go!

Thursday, November 10, 2016

grOw/cOmic#6, page 148 completed!

Made some great progress today, finishing page 148 the day after the last page. The last page was completed mid-day, yesterday, which gave me a lot of time to work on this one. Less faces and special effects were required for this page, and thus, I was able to complete it today. 17 pages done, 6 to go!

Wednesday, November 9, 2016

grOw/cOmic#6, page 147 completed!

Still working away at a good clip with few slow-downs, I was able to complete page 147 this early afternoon. Background renderings have gone a lot quicker recently, as more and more of the frames are filled with skin rather than barn. ;)  The previews will be getting more and more vague as we enter the final 7 pages of not just this issue, but of this 8-issue, 154-page series. I don't want to give away too much of the ending.

Monday, November 7, 2016

grOw/cOmic#6, page 146 completed!

I had actually hoped that I could have finished page 146 this past Friday.  The page was simple enough to do so (especially since I had gotten a great head start on it on Thursday after completing page 145). However, I hadn't taken into account the incredible amount of work to produce the "special effects" (namely certain liquid effects) that were required on this page. In fact, I think the top panel of this page contains the most intense usage of liquid effects EVER in the grOw series, and I am extremely pleased on how it turned out. 15 pages done, 8 to go! (65% complete!)

Thursday, November 3, 2016

grOw/cOmic#6, page 145 completed!

Well, the latest page took a tad longer than usual (a couple of morning hours on the third day). Page 145 had a number of special effects (lots of liquids, blur effects, and combining 3D-rendered background items and hand-drawn characters. 14 down, 9 to go! The good thing is that with the completion of this page so early in the day, I will get a great start on the next page in the same day.

Monday, October 31, 2016

grOw/cOmic#6, page 144 completed!

Moving right along, I was able to complete page 144 this afternoon. Considering the number of effects and complicated silhouetting required (not in preview, but you will see in the complete product), I am surprised I got this page done so quickly. :D   13 pages done, 10 to go (56.5% complete).

Thursday, October 27, 2016

grOw/cOmic#6, page 143 completed!

Trying to get back on track, after a major 2-week slowdown, I was able to finish another page within a normal 2-day timeframe. Whoot!  With the completion of page 143, we are now officially past the halfway mark of issue 8!  12 pages done, 11 to go!  There is lots of character interaction going on, which takes a bit more time since overlapping body parts take longer to mask out and color individually. But that interaction is a good thing, isn't it?  ;)

Tuesday, October 25, 2016

grOw/cOmic#6, page 142 completed!

This is getting old, and I believe it will end soon. Interference from "real life" projects (one in particular which has been a freakin' bear and a royal pain in the ass) has delayed the latest pages once again. However, I refused to let one more day go without having a preview to show. (Note: the complexity of this latest page also was the reason why extra time due to many frames, faces, character overlapping and special effects). So, without further ado, I present the preview to page 142, which is page 11 of 23 in the issue, which is just before the halfway mark! I truly hope the pace will be going back to normal very soon.

Tuesday, October 18, 2016

grOw/cOmic#6, page 141 completed!

"Real life" work is still trying to dampen my progress on the last issue, but I am doing my best to push through it and get this issue done. It took an extra day, but then page 141 is high on the frame count, face count, and body count, and has plenty of visual effects required. Considering all that, I guess I did quite well.  :)   10 pages done, 13 to go!

Thursday, October 13, 2016

grOw/cOmic#6, page 140 completed!

I couldn't quite get the latest page done in a 2-day window as usual, but it came close. An extra 1/2 day was needed on page 140 due to a little "real life" work getting in the way, as well as extra time needed for certain visual effects that were more difficult than I had anticipated (but still worked out quite well).

9 pages down, 14 to go.  We well passed the one-third mark, and stand at 39% completion of the issue. Hang in there!

(BTW, have you seen the new "Rogue One" trailer released today?  Sweet! Watch it on YouTube )

Monday, October 10, 2016

grOw/cOmic#6, page 139 completed!

Well — FINALLY — I was able to complete the latest page, page 139. It's been a VERY hectic week in terms of my "real life" job and some incredibly tight client deadlines that popped up out of nowhere last week (and hinted at in my last update). I had no idea my time would have been so monopolized as it was by this work. That project is still not done, but is very close to completion. I hope its interruption of "grOw time" will be minimal over the next few days and I can get back to work and make some great progress on the next few pages. Hang in there, and sorry for the delay!

Tuesday, October 4, 2016

grOw/cOmic#6, page 138 completed!

When it rains, it pours, and "real life" work suddenly got in the way of some of the progress on the current page (p. 138). I should have finished this yesterday, but unrealistic client requests got in the way. But I pushed on through and completed the page today. Yay!  Almost to the one-third mark, we have 7 down, 16 to go in this grand, final issue.

Thursday, September 29, 2016

grOw/cOmic#6, page 137 completed!

It was a good thing that the previous page was finished in less-than-average time since the latest page (p.137) took longer than usual! A lot of panels, figures and faces, and some effects went into crafting the latest page. All this work took about 2-1/2 days, and I was just barely able to finish at the end of that time. Not all previews usually show this much detail, but I couldn't resist! Enjoy!

Tuesday, September 27, 2016

Page 136 of grOw/cOmic#6 completed!

Cruising right along, and completed the latest page (page 136) in less than a day-and-a-half. I almost thought I would finish it in 1 day, but a few interruptions, and an over estimation of the simplicity of the page defeated that idea. 5 pages done, 18 to go (nearly 22% finished)!

Friday, September 23, 2016

grOw/cOmic#6, pages 134 and 135 completed!

Huh!  I hadn't realized that I had forgotten to post page 134 after I completed it on Wednesday. When I came here today, I saw my last post was Monday. Oops!  Well, not to worry that suddenly progress had not been made — I was able to get 2 more pages done this week for a total of 3! Along with 134, I was able to complete page 135 before week's end! So, while you may have missed me for the past few days, the bonus is that you got 2 previews for the weekend!

Monday, September 19, 2016

grOw/cOmic#6, page 133 completed!

Short and sweet (as I finished this earlier today, and forgot to post it, and it is now bedtime):  Page 133 of grOw/cOmic#6, issue 8 has been completed! 2 pages down!

Thursday, September 15, 2016

grOw/cOmic#6, page 132 completed!

The first page of the last issue (page 132) has been completed! You will notice that this preview is the color version of one of the pencil previews for this issue. We also now begin the countdown to the completion of the "Milking the Plot" series. It's been a great run, and I look forward to completing the story of Connie, Dan, Lidiya, Karisha, Feeona, and Gwen. So buckle in, and get ready for the previews...

Wednesday, September 14, 2016

grOw/cOmic#6, final issue, pencils completed!

All pages have now been drawn, and the pages scanned and cleaned up, ready for the ink and paint stage!  23 pages in all, this will be the longest grOw/cOmic issue ever! I can now begin the ink and paint stage of the issue and post full-color previews as I do. (Note: the previews may become vaguer and vaguer as to not give away the storyline and ending of the issue/series.)

Friday, September 9, 2016

Drawing of grOw/cOmic#6, issue 8 closer to completion

I was able to get a lot of work done this week on the last issue of the grOw/cOmic#6 ("Milking the Plot") series. I continued drawing and was able to finish another 8 full pages (18 of 23 now drawn). This took quite a bit of background set-ups first, using my 3D program, so that the characters matched the scene perfectly (28 shots). It also took some "model building" time, as new background scenes were needed. And some of these were for the last 5 pages, so I will be ready to draw next week! Right now, I am scanning in each drawing (taking 2 scans each, since the page is so large) and compositing them.

The one thing I learned in this issue is that BE authors have it easy. Sure, you have to describe a scene with detail, but you can leave some of it vague and let the reader fill it in. An artist must supply every detail, and even more challenging, make it work to the laws of physics.  (In creating one of the grOw/stOries, I had to go back to the author and ask him to re-write a particular passage. It seemed to make sense in text. But when I started to draw it, and tried to figure out where each arm, leg, head, and boob would go, I realized the human body doesn't work that way.)  I had to change a few scenes ever so slightly in this last issue for the same reason. Things just got too big.

Friday, September 2, 2016

grOw/cOmic#6, pencils and background building continues

All the pre-production and "back lot work" continues on issue 8 of grOw/cOmic#6!  In the past week, another 8 pages of backgrounds and camera set-ups (34 images) were created and another 8 pages were pencil drawn. Chip, chip, chip.  I can't wait to begin the ink-and-paint stage of this issue! "It's gonna' be huuuge."

Friday, August 26, 2016

grOw/cOmic#6, issue 8 drawing begins!

It's been 2 weeks since the release of issue 7, and in that time, I've made a lot of headway on issue 8 ("Climax"), the final issue of this series.  After taking care of some "real life" work that I pushed off in order to get issue 7 out on time, I sat down and wrote the script to issue 8. I already had an idea on where I was going and how it would end. But I only had some outlines written, but not actual dialogue or narration. As this work got closer to completion, I knew that this final issue was going to be another long one. As it sits now, the issue will be 23 pages!

After the script was finalized, I sketched out each page in small 3"x4" roughs to plan out the frames and content. Then, once I was satisfied (I made a few changes to some pages), I then proceeded to set up camera angles and backgrounds in my 3D program. This last step would help me gauge the proper proportions of the characters to the backgrounds. After doing this for most of the frames of the first 6 pages, I began the pencil drawing. Today, I finished the first 2 pages. After drawing them, the pages were scanned, stitched together (as the size of the drawings is too big to fit on the scanner bed), retouched, and made into templates for the ink and paint stage.

The final race to release has begun! This is going to be a wild ride!

Thursday, August 11, 2016

grOw/cOmic#6, issue 7 "Dramatic Structures" RELEASED!

grOw/cOmic 6:
Issue 7: “Dramatic Structures

Synopsis:
The situation in the barn is heating up to red-hot. Lidiya and Karisha are fiercely trying to earn points now that Dan has returned from the back room. And he knows it. Meanwhile, Feeona is becoming very troubled as Gwen's obsession with drinking more of the M.O.O. formula hits a fever pitch!

Categories:
Breast Expansion
– huge, very Huge, Wow!  
Lactation extreme
Nipple expansion

Balls expansion, excessive cum 
Sexual situations
(MF, FF, MFF — strong)
growth: chemical (consensual and non-consensual)


Coming out 10 years after the release of the first grOw/cOmic (July 2005), "Milking the Plot" is a sequel to "Milk Farm", celebrating the anniversary of the first, internet BE cOmic!

grOw/cOmic 6, issue 7 features:
  • Extra-long 21 full-color pages along with 2 cover versions.
  • Part 7 of a new 8-part series.
Available in either Premium or Standard Versions!
  • PREMIUM Versions: For only $1.70 more, this version is 50% higher resolution (2700 x 3525 pixels); a separate ART-only version (which has all 21 pages with text or narration boxes removed); and also contains 14 pages in pencil sketch form.
  • Standard Versions: Standard resolution (1800 x 2350 px) and only 5 art-only pages in the Appendix. 
 AVAILABLE NOW AT www.bustartist.com !  (Visa, MC, PayPal)

 
Also, check out the updated News and FAQ page for updates to the latest SALES items!

Monday, August 8, 2016

grOw/cOmic#6, page 131 completed!

The last page (p.131) to issue 7 of grOw/cOmic#6 has just been completed! This one took an extra day to finish, as the level of detail was very high. Overlapping characters, many faces, lots and lots of liquid effects. In fact, the painting, shading, and effects stage of the one panel which was the "climactic scene" of the issue took all day Friday.

This is the 21st page of the issue, as this is an extra-long chapter (as compared to the normal 18 pages). All I have to do now in order to finalize the art is to create the cover to issue 8  (which appears at the end of issue 7 as a teaser).  Then, it's the final production stage, which includes proofreading and correcting, creating the PDFs (standard, premium, and premium art-only), creating the graphics that appear on the website, programming the ecommerce of the website for the new issue, and writing the blog announcements.  Hang in there!

Wednesday, August 3, 2016

grOw/cOmic#6, page 130 completed!

I wasn't sure if I was going to be able to do it considering the number of frames and details on this page, but I worked a little later than usual and finished page 130 of grOw/cOmic#6, the penultimate page in the 21-page issue 7! There is only one more page (and the cover to issue 8 as a preview at issue's end) to go! Hang in there!

Tuesday, August 2, 2016

grOw/cOmic#6, page 129 completed!

I was so close to completing page 129 last night. But, unfortunately, I had an important place to be at the end of day and couldn't quite do it. So, with maybe another 30 minutes of work, I finished the page this morning. With us approaching the last few pages of the issue, the previews may become more and more vague. I don't want to give away too much about the end of the issue. 19 pages down, 2 to go! (Plus the cover to issue 8.)

Thursday, July 28, 2016

grOw/cOmic#6, page 128 completed!

Definitely a full 2-days worth of work, but right at the end of the day, I was able to complete page 128. 18 pages done, 3 to go! Certain effects on these last few pages are decidedly more time-consuming, and I doubt I will be able to finish any of these pages in less time that 2 full days. However, I hope to complete all pages by end of next week, and the cover by early the following week. (Even if I don't finish all pages, I hope to complete the issue by early/mid-week of Aug 8th.) Then, after some behind-the-scenes website artwork and programming, PDF creating, and all the other production work, we will have a release by that Friday the latest.

Tuesday, July 26, 2016

grOw/cOmic#6, page 127 completed!

I had to work an extra hour and a half today, but I was able to complete page 127 of grOw/cOmic#6. I thought it was going to be an easier page, but then realized the complexity of it as I worked. Overlapping characters, liquid effects, etc. all took a little extra time. At this stage, the milk effects alone take up 7 layers unto themselves — rivers, drops, drips, streams, sprays, spatter, big drops, and gush. Each layer has a different shape, and one of 4 milky Photoshop layer effects applied to it. The separate layers give me the maximum control over its look. And, if I don't like how one area came out, I can simply erase that small part on the separate layer, rather than the entire milk-spray effect.

17 pages down, 4 to go (plus the cover to issue 8). And I am pretty sure on what the cover to issue 8 will look like. It's in my head, and I can't wait to get it down on paper.

Friday, July 22, 2016

grOw/cOmic#6, page 126 completed!

I had to work a little later than normal, but I was able to complete page 126 today before the weekend. Maybe it was the AC coolness that gave me that extra boost during this heat we are having, but whatever it was, I am happy that I was able to finish the latest page. I had thought that the chance of doing so was going to be difficult, and I was nearly right. However, I plugged through it "got it done."  Whoot!  16 pages down, 5 to go!

Wednesday, July 20, 2016

grOw/cOmic#6, page 125 completed!

It's been a few extra days since the last update, but I was finally able to get page 125 of issue 7 ("Dramatic Structures") completed today! I was unable (as previously mentioned) to work on grOw this past Friday (visiting family and grOw does not mix well, haha). Then, this particular page contained a lot of detail to be worked out. So much so, that my usual 1-2 day per-page pace was stretched to a full 3 days. There were many frames, close ups of faces, many individual characters intertwined, liquid effects (many kinds), motion blurs, etc.  The next page is not as detailed as this one, but it does contain similar elements that, hopefully, won't stop me from posting one more preview before the weekend. Crossing my fingers. (If I can't finish it by then, you should see it Monday.)

Hang in there!  15 pages down, 6 to go!

Thursday, July 14, 2016

grOw/cOmic#6, page 124 completed!

I worked extra hard today to get the latest page (p. 124) finished today, and I will not be able to work on grOw tomorrow.  This way, there is one more preview before the weekend.  It is a great page, with added lighting effects and a dynamic camera angle. Chip, chip, chip -- 14 down, 7 to go!  We are now at the two-thirds mark!

Tuesday, July 12, 2016

grOw/cOmic#6, page 123 completed!

Bam! The last update might have taken 3 (business) days, but this one took only 1!  Page 123 was completed today, even before the end of my "normal day". The truth is that the last page didn't take an entire 3 days, so I was able to get a full half-day head start on this page yesterday. It just goes to show you that there is (unfortunately) no specific time frame to complete a page. It all depends on the complexity of the page as dictated by the story at that juncture. Pages that have more faces (which take a lot of work due to their intricacies and details required), more frames, more special effects (blurs, liquids, lighting, etc.) will take more time than frames with less of those, or with less clothing. A naked body is quicker to ink & color than one that may be clothed in garments containing straps, leggings, cloth folds, laces, lacy edges, or denum textures. So when someone asks me what my ETA for release is, and I have more than 2 pages left to do, it's always a guess.

13 down. 8 to go...

Monday, July 11, 2016

grOw/cOmic#6, page 122 completed!

The latest page took an extra day due to the complexities and effects required. Page 122 had lots of overlapping body parts, a number of faces, and lots of liquid effects of varying sorts. The body parts take time, as each overlap requires masking the part individually before painting. The liquids take effects due to their complexity and numerous "drops, drips, spatters, and globs."  12 pages done, 9 to go!

Wednesday, July 6, 2016

grOw/cOmic#6, page 121 completed!

As I mentioned yesterday, I got a great head-start on page 121 after finishing page 120. And thus, I was able to complete (thought just barely) page 121 today, one day later after the last preview. We are now past the halfway mark, with 11 out of 21 pages done. We're over the hump, and now it's a race downhill to the finish line.

Stimulating Summer Sale EXTENDED to July 20th!

Sale Extended:  Up to 35% Off
Stimulating Summer Sale
at BustArtist.com!
Complete your grOw collection!

Now through July 20, 2016*
get up to 35% OFF YOUR ENTIRE ORDER
with coupon code "BAsummer2016"


By popular demand, I have extended the 2016 Stimulating Summer Sale for another 2 weeks, until July 20th, my birthday.

So help me celebrate my up-coming birthday by supporting grOw! Summer is also a time of slower sales for me.

And, on top of that, even though I am hard at work, I've got a bit of a way to go until the next release (grOw/cOmic#6, issue 7). And the bill collector is not going to wait.

So, I'm hoping to stimulate some summer sales in the meanwhile for those who still have not completed your grOw collection!  My loss is your gain!

Use coupon code BASummer2016 at check out, and receive a discount up to 35% off on your entire order over $5.00 USD.  The more you spend, the more you save:
  • $5.00 – $ 14.99 — Save 10%
  • $15.00 – $24.99 — Save 15%
  • $25.00 – $34.99 — Save 20%
  • $35.00 – $44.99 — Save 25%
  • $45.00 or more  — Save 35%
*This coupon code is valid from today until July 20, 2016, 11:59pm EST.

Thank you for your $upport! It takes time a lot of time and effort to produce the grOw series and I appreciate your backing of my endeavors.


Tuesday, July 5, 2016

grOw/cOmic#6, page 120 completed!

Chip, chip, chip...So close to the halfway mark now, with the completion of page 120, the 10th of 21 pages in issue 7 of grOw/cOmic#6. I made good progress over the last two days (taking yesterday off for the holiday), and even got a great head-start on the next page before ending my day today.

Thursday, June 30, 2016

grOw/cOmic#6, page 119 completed!

With a little trepidation (and a lot of file duplication), I worked on page 119 over the last 2 days, completing it this evening. No file-damaging errors as I had on page 118, thankfully. Truly, I didn't expect any more, as I am not sure I have ever encountered such an error in Photoshop before (or, if I had, it was quite a while ago, and only once or twice).  We are approaching the halfway mark with 9 out of 21 page finished. I will begin page 120 (10th page of issue) tomorrow, and hopefully finish it up on Tuesday (normally, I'd say Monday, but it is a national holiday here in the USA, so I won't be working, and instead, hopefully enjoying the summer outside).

Tuesday, June 28, 2016

grOw/cOmic#6, page 118 completed! (Crisis averted)

Whew!  I have spent the last hour correcting what could have been a nasty set-back. In the grand scheme of things, I would have lost "only" a day (as compared to the 3 month usual turn-around for an issue).  But, it would have been a full 8-hour's day of work lost, which is heartbreaking.  I just was 15 minutes from finishing page 118, when all of a sudden, Photoshop threw a shoe (if it was a horse) and gave me a program error.  Odd boxes appeared randomly across the page, some layers inverted themselves, and others shifted colors. "Undo" didn't work. OK, odd, but not disastrous as I know I save, and save often! So, I quit the program without saving the last few minutes of work, and restarted. To my horror, all the messed-up areas of the page remained.  I think Photoshop somehow corrupted the file.  A full-day's worth of work gone!

Luckily, I work in many, many layers.  Upon closer inspection, the screw-up only affected certain layers, and luckily they weren't the "main" ones, but simply the "effects" layers. On a few panels, it DID affect the "main" layer, but only in oddly shaped rectangular areas.  These were easily repaintable. I had to redo some of the effect layers from scratch, however.  All in all, I had to spend just over an hour correcting the messed-up sections.  Whew!!!  I hate redoing work, especially work I've spent so much time on. I am glad I didn't have to redo the whole "paint stage" page (the original "ink & flats stage" is saved in another file).

So, enjoy the newest preview, as I put my heart back in my chest...

Friday, June 24, 2016

grOw/cOmic#6, page 117 completed!

For the third time this week, a page of issue 7 of grOw/cOmic#6 has been completed!  Page 117, the 7th of 21 pages in the issue, has been finished.  That means we are at the third-way mark! I'm working hard to get this extra-long issue out. Hang in there!

Wednesday, June 22, 2016

grOw/cOmic#6, page 116 completed!

Chip, chip, chipping away at issue 7. Page 116 — the 6th page of 21 — is now finished. The next page will be the third-way mark! A number of motion, grow, and liquid effects were once again required. However, the page didn't take as long as others with these. I think it's because there is less clothing that needs to be drawn and colored (which takes more time masking individual pices, and then inking and painting them).  Wink, wink.