Friday, August 25, 2017

grOw/cinema, Ep.IV over 50% completed!

I just realized that I didn't make an update last Friday, as I usually do.  I guess I was so wrapped up in working on grOw/cinema, trying to compete the sequence I was working on at the time, that I forgot to post a preview.

Work continued at a more brisk pace this past week. The "real life" projects that came in are either completed or waiting for client input. So, in the meanwhile, I can put my full energy on grOw/cinema.

This week, I was able to complete up to frame 44, and got a great jump on the next 3 pages (which are an "animated growth sequence", and thus, are worked on simultaneously). With 44 pages of 82 planned frames done, that is exactly 53% of this Episode squared away!  We're over the hump now, and racing towards the finish line.

Friday, August 11, 2017

grOw/cinema, Ep. IV — 25% completed

The latest Episode of grOw/cinema is now one-fourth completed. While not finishing as many frames as I had wanted this week (due to "real life work" talking up so much time this week), I was still able to get 7 and a half frames done this week. These frames also feature a lot of overlapping characters and many faces in each frame, all of which also talk more time per frame.  I hope to get back to a good 15 frames per week rate soon.

Friday, August 4, 2017

grOw/cinema progress and SizeCon

Well, last week was SizeCon 2017 and it was a lot of fun!  Spent the 2 days speaking to fans, new visitors, and other producers of content. Also attended a few panels and was a panelist for a few of them as well (Inflation & Expansion Panel as well as the Relationships Panel along with my wife, Juleikat).  

The week leading up to SizeCon was busy preparing for the event, as well as working on some "real life" work. A few panels of the next grOw/cinema were also completed.

This week, while continuing to work on grOw/cinema, Episode IV, I was also inundated with more "real life" work. This slowed work on the latest Episode, unfortunately. However, I did my best to continue on, and completed frame 13 today (out of about 80 or so).

A number of "real life" projects may continue to slow grOw/cinema progress over the next few weeks, as they are a bit large. So, unfortunately, time between releases will not be as quick as the last few. However, work WILL continue!